5 Ways Mobile Entertainment Is Improving

mobile entertainment

It’s almost hard to remember a time when we couldn’t entertain ourselves with our phones. In reality, that time was just a decade or so ago for most of us. As we approach the 10th anniversary of the iPhone (and most of its chief competition), we’ve grown used to app markets overflowing with different types of entertainment.

It can be difficult to keep track of how these markets adapt and improve over time, because apps are being made available at a rapid and uninterrupted pace. Here we’d like to point out a few of the ways in which mobile entertainment has been—and still is—improving.

Streaming Is Getting More Comprehensive

Streaming video content on our mobile devices is nothing new. Netflix has offered instant streaming since 2007, and competitors like Hulu and Amazon Prime Instant Video have also been around for a while. There’s no question that we’re seeing the streaming business expanding to the point that it could conceivably rope in most popular film and TV content. A lot of premium channels like HBO, Showtime, and Starz have their own apps purely for streaming purposes. We’re also starting to see more original content on other services. Earlier this year Netflix made headlines by announcing comedy specials from the likes of Dave Chappelle and Louis C.K., and then claimed it would be releasing a stand-up comedy special every week for the rest of 2017!

VR Is Emerging

VR gaming could ultimately reach a place where it largely surpasses mobile device compatibility. Tools like the HTC Vive and Oculus Rift are powerful, and are clearly putting forth the very best virtual reality experiences, both gaming and otherwise. However, we’re also seeing mobile phones being used as vital devices in the emergence of VR. Samsung Galaxy phones and the Google Pixel are both compatible with their own VR headgear, and the iPhone 8 could soon follow suit when it’s released in the autumn.

Casino Content Is Getting More Professional

Casino content makes up a massive portion of the mobile gaming market, but it’s often been a bit crude. More recently, we’ve seen popular desktop casinos adapting their software to be compatible with mobile phones, bringing a more professional version of the genre to our fingertips. Additionally, mobile slots and casino games are designed to fit their environment, meaning they’re more than just miniature versions of online games, but rather fully optimized mobile experiences with intuitive controls and appealing visuals. This is bringing more credibility to a genre that’s already very popular, and should help it to become one of the biggest areas of growth in mobile entertainment moving forward.

Competition Is Thriving

We’ve already covered competition in video streaming services, but we’re seeing some exciting competition between game developers, some old and established, some brand new. These developers seem to be able to find mutual success without getting in each other’s way. But from upstart indie developers putting out beautiful new narrative and puzzle games, to monster gaming companies like Nintendo getting in on the mobile market, we’re seeing a lot of jockeying for position. The result for consumers is that games are going to keep getting better.

Devices Are Getting More Capable

Simplest of all is the fact that our mobile devices are getting more capable. Phones and tablets gain the ability to make games look better and run more smoothly with each advance in visual displays and processing power. Regarding that same iPhone 8 release we’re expecting later this year, we know that an A11 chip is being manufactured, with the expectation being that it will beef up performance across the board. That won’t lead to many changes in gaming that you can label or even describe in detail, but everything should be noticeably better.

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